| label_important | Spielinhalte | label_important | Spielleitfaden |
KupfererzNo Ingredients 10x
EisenerzNo Ingredients
KupferbarrenIngredients:
Kupfererz
EisenbarrenIngredients:
Eisenerz
FörderbandIngredients:
Kupferdraht
Eisenbarren 2x
GreifarmIngredients:
Mechanische Bauteile
Bohrkopf IIngredients:
Eisenbarren
Kupferbarren
| 1.1 content_copy |
At the start of the game, you are on Strata 1 and facing Production Terminal Lima. I recommend to follow the steps in game as this section is fairly self explanatory. As a quick reminder, ErzfördererIngredients:3x Eisenrahmen20x Eisenkomponenten are used to extract resources from veins and these can be smelted, using the SchmelzofenIngredients:15x Kupferkomponenten96x Kalkstein, into ingots.These are essential to craft FörderbandIngredients:3x Kupferdraht4x Eisenbarren and GreifarmIngredients:1x Mechanische Bauteile. |
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| 1.2 content_copy |
All machines in Techtonica have ports which the GreifarmIngredients:1x Mechanische Bauteiles must be connected to so that you can transfer items. Once you have finished the tutorial, go ahead and craft the required Bohrkopf IIngredients:4x Eisenbarren8x Kupferbarren and insert them into the purple port on the Elevator to unlock Strata 2 - Terminal Victor. |
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| 1.3 content_copy |
To find the optimal ratio for drills to smelters, you can use the "lowest common multiple" (LCM) method. As an example, if mining drills produce ore at 15/min and smelters can process 20/min. The LCM is 60 which means a ratio of 4 drills : 3 smelters would be optimal. |
MontagemaschineIngredients:
Eisenrahmen
Greifarm 2x
KurbelgeneratorIngredients:
Elektrische Bauteile
Kupferkomponenten
Bohrkopf IIngredients:
Eisenbarren
Kupferbarren
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2.1 content_copy
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This is where the real game begins, although the early levels still somewhat act as tutorials. To start with, take a look around this floor you will see two new machines you can scan - MontagemaschineIngredients:2x Eisenrahmen2x Greifarm and KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponentens .Not only will MontagemaschineIngredients:2x Eisenrahmen2x Greifarms automatically craft items for you, they all produce double the amount for the same amount of input-resouces.This means the same recipe to produce 8 Mechanische BauteileIngredients:2x Kupferbarren2x Eisenbarrens will produce 16 with the MontagemaschineIngredients:2x Eisenrahmen2x Greifarm!This goes without saying but you should ensure that all your crafting from here onwards is done with the MontagemaschineIngredients:2x Eisenrahmen2x Greifarm.Unfortunately, you need electricity to run MontagemaschineIngredients:2x Eisenrahmen2x Greifarms but you can solve this with the KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponentens.You can manually activate the KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponenten to produce power for 10 minutes and this can later be upgraded to 60 minutes.At the Terminal itself, you will see a S02-02Content:80x Kalzit-Säule (1x5)80x Kalzit Plattform (3x3)60x Kalzit Plattform (5x5)4x Behälter200x Förderband6x Erzförderer20x Forschungskern 380mm (pink)80x Treppe with "base building" components which can be used to transfer power.
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| 2.2 content_copy |
You now have the required tools to set up your first real factory. There are three main objectives at this point and they can be done in any order. |
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| 2.3 content_copy |
Goal 1: Your first goal is to set up a production "mall" for GreifarmIngredients:1x Mechanische Bauteiles, FörderbandIngredients:3x Kupferdraht4x Eisenbarrens, and other machines.I would recommend doing this task first as it means you will have enough items for the next two tasks. Please note that for GreifarmIngredients:1x Mechanische Bauteiles, you will have four main types for most of the early game so bear this in mind with your layout. |
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| 2.4 content_copy |
Goal 2: The next task is to automate production of Bohrkopf IIngredients:4x Eisenbarren8x Kupferbarren.This is an essential objective as you will need to keep moving up the elevator in order to unlock new technology. In fact, there is a very important upgrade immediately on the next floor that you should be aiming for. You may have noticed by now your drills and smelters are running low on fuel. Strata 3 will solve those issues. I would always try to prioritise elevator progress over production terminals as the elevator goals take a lot longer. |
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| 2.5 content_copy |
Goal 3: Finally, you will need to automate production of Forschungskern 380mm (pink)Ingredients:4x Kupferdraht6x Mechanische Bauteile.Initially, you will need to place them manually to unlock research but later on we can automate this. Every time you complete the technology for a Terminal Victor tier, start working on the goal to upgrade (unless there is a really good research on the next tiers). |
ZündrebenstängelNo Ingredients 1x
DrescherIngredients:
Kupferrahmen
Eisenkomponenten
Mechanische Bauteile
Bohrkopf IIngredients:
Eisenbarren
Kupferbarren / 40x
Bohrkopf IIIngredients:
Bohrkopf I
Rahmen aus Pflanzenmaterial
Erzförderer
| 3.1 content_copy |
On Strata 3, you will unlock PflanzerIngredients:2x Eisenkomponenten8x Schmutz8x Elektrische Bauteiles and DrescherIngredients:5x Kupferrahmen5x Eisenkomponenten5x Mechanische Bauteiles.This two machines will allow you to automate fuel production which will allow you to breathe for a little while. During your exploration, you may have noticed yellow and blue plants growing which give ZündrebenIngredients:4x Zündrebensamenand ZitterdornIngredients:4x Zitterdornsamen. These are plants you can actually farm in the game but first you need thresh them to produce the seeds. By this point you may have already unlocked shiverthorn processing but I would focus on kindlevine to start with. You will also unlock FiltergreifarmIngredients:2x Greifarm8x Elektrische Bauteiles (which only transport one selected item) and Schneller GreifarmIngredients:2x Greifarm16x Zündrebenextrakt.
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| 3.2 content_copy |
DrescherIngredients:5x Kupferrahmen5x Eisenkomponenten5x Mechanische Bauteiles can process 10 ZündrebenIngredients:4x Zündrebensamenplants per minute. Each PflanzerIngredients:2x Eisenkomponenten8x Schmutz8x Elektrische Bauteile can grow up to 4 ZündrebensamenNo Ingredientss with a lifecycle of 240 seconds each.This works out as about 1 crop per minute on average and so you need a ratio of 10 PflanzerIngredients:2x Eisenkomponenten8x Schmutz8x Elektrische Bauteiles for every 1 DrescherIngredients:5x Kupferrahmen5x Eisenkomponenten5x Mechanische Bauteile.I would strongly recommend building a belt balancer to ensure the seeds produced by the DrescherIngredients:5x Kupferrahmen5x Eisenkomponenten5x Mechanische Bauteile are split equally.The DrescherIngredients:5x Kupferrahmen5x Eisenkomponenten5x Mechanische Bauteile also produces ZündrebenstängelNo Ingredients which are very useful for fuel at this point.Since this machine produces two outputs this is where you need to use the FiltergreifarmIngredients:2x Greifarm8x Elektrische Bauteiles.
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| 3.3 content_copy |
Speaking of filter inserters, eagle eyed readers may have spotted some just outside the elevator on Strata 2. This is the game's way of showing you the best way to use the elevator. You can feed items into the elevator with any inserter and send them to another floor but to take items out, you should use filter inserters to control the output. Please note that for any given floor, the elevator will only hold a stack of each item so each floor technically has a storage limit. To have a larger output buffer, you should use storage containers which can be placed directly next to each other. |
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| 3.4 content_copy |
By this point, we should now have drills set up with an automated fuel supply. If you want to, I would highly recommend a dedicated floor (probably Lima) to produce drill bits. Each drill bit always requires the previous tier, plus two extra items so it is actually very easy to set up a production line that can be upgraded for the next tier. Eventually, you will have to upgrade your production anyway as you won't be able to use Mk 1 drill bits forever. Go ahead and unlock Strata 4 with the newly unlocked Bohrkopf IIIngredients:1x Bohrkopf I2x Rahmen aus Pflanzenmaterial2x Erzförderers.
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KernplatziererIngredients:
Mechanische Bauteile
Eisenrahmen
Elektrische Bauteile 5x
WasserradIngredients:
Zitterdornextrakt
Eisenrahmen
Mechanische Bauteile
Bohrkopf IIngredients:
Eisenbarren
Kupferbarren / 15x
Bohrkopf IIIngredients:
Bohrkopf I
Rahmen aus Pflanzenmaterial
Erzförderer / 3x
Bohrkopf IIIIngredients:
Bohrkopf II
Montagemaschine
Kühlsystem
Strata 6 Requirement: 924m (+300m), 150x
Bohrkopf IIngredients:
Eisenbarren
Kupferbarren / 30x
Bohrkopf IIIngredients:
Bohrkopf I
Rahmen aus Pflanzenmaterial
Erzförderer / 6x
Bohrkopf IIIIngredients:
Bohrkopf II
Montagemaschine
Kühlsystem
| 4.1 content_copy |
On this floor, you will unlock WasserradIngredients:2x Zitterdornextrakt8x Eisenrahmen32x Mechanische Bauteiles.These can be used to automate power production so you don't need to press a KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponenten again!You will need the KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponenten technology to make this work and you can connect up to 10 KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponentens to 1 WasserradIngredients:2x Zitterdornextrakt8x Eisenrahmen32x Mechanische Bauteile before the efficiency starts to drop.If you haven't done so far, you should automate KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponenten production along with WasserradIngredients:2x Zitterdornextrakt8x Eisenrahmen32x Mechanische Bauteiles.From here onwards, make sure to increase water power production continuously. |
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| 4.2 content_copy |
By now you may have upgraded Production Terminal Victor. I would recommend unlocking and placing your first KernplatziererIngredients:10x Mechanische Bauteile20x Eisenrahmen50x Elektrische Bauteile to start automating core placement.Most of the construction technology is focused on base building and is optional, though it is very fun to use those items. |
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| 4.3 content_copy |
I would also recommend the OmniscannerIngredients:1x Eisenkomponenten2x Scanner4x Prozessoreinheit - this tool can locate ore veins that a far away and improve your production rates.To be able to reach these locations, I would recommend using the monorail for logistics. One way to do this is to supply your fuel at a Monorail-StationIngredients:4x Eisenrahmen16x Zündrebenextraktnear the elevator and send it to the ore vein. At the vein, use the fuel for ErzfördererIngredients:3x Eisenrahmen20x Eisenkomponentens and SchmelzofenIngredients:15x Kupferkomponenten96x Kalksteins and return the ingots.You cannot have a rail route with multiple stops so you will need to create Monorail-StationIngredients:4x Eisenrahmen16x Zündrebenextrakts for each vein. To be able to connect power, I would recommend using the HochspannungskabelIngredients:4x Kupferdraht4x Rahmen aus Pflanzenmaterial together with TransformatorIngredients:2x Eisenrahmen2x Prozessoreinheit2x Akkumulators as it would be very expensive to connect power with base building pieces.Strata 3 and 4 are places you might want to set up rails but have a look around the other floors too. |
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| 4.4 content_copy |
At this point you might have already unlocked the atlantum processing tier. Unfortunately, to mine atlantum (green ore) we either Erzförderer MKIIIngredients:4x Erzförderer8x Kühlsystem10x Prozessoreinheits which we don't get until much later, or SprengbohrerIngredients:4x Verstärkter Eisen-Rahmen4x Erzförderer10x Prozessoreinheits which are at Production Terminal X-Ray.Go ahead and unlock X-Ray at Strata 5 and then you'll be ready for the next phase of the game. |
ZündrebenextraktNo Ingredients 100x
PflanzenfasernIngredients:
Pflanzenmaterial
ZementIngredients:
Brandkalk
StahlbarrenIngredients:
Stahlplatten
SprengbohrerIngredients:
Verstärkter Eisen-Rahmen
Erzförderer
Prozessoreinheit 40x
BergbauladungIngredients:
Zündrebenextrakt
Pflanzenfasern
Zitterdornextrakt
Akkumulator-LadungNo Ingredients 50x
BergbauladungIngredients:
Zündrebenextrakt
Pflanzenfasern
Zitterdornextrakt
Monorail-StationIngredients:
Eisenrahmen
Zündrebenextrakt
Bohrkopf IIIngredients:
Bohrkopf I
Rahmen aus Pflanzenmaterial
Erzförderer / 20x
Bohrkopf IIIIngredients:
Bohrkopf II
Montagemaschine
Kühlsystem
KupferplattenIngredients:
Kupferbrocken
EisenplattenIngredients:
Eisenbrocken
KeramikteileIngredients:
Ton 5x
RelaischaltkreisIngredients:
Fortschrittlicher Schaltkreis
Akkumulator-LadungNo Ingredients 20x
Atlantum-BarrenIngredients:
Atlantum-Gemisch
Förderband MKIIIngredients:
Kupferkomponenten
Zitterdornextrakt
Förderband
Bohrkopf IIIngredients:
Bohrkopf I
Rahmen aus Pflanzenmaterial
Erzförderer / 16x
Bohrkopf IIIIngredients:
Bohrkopf II
Montagemaschine
Kühlsystem / 2x
Bohrkopf IVIngredients:
Bohrkopf III
Akkumulator
Atlantum-Barren
| 6.1 content_copy |
Terminal XRay will also unlock RelaischaltkreisIngredients:50x Fortschrittlicher Schaltkreiss. These are required for Mk II machines and these are very powerful upgrades too (note you need to progress to Strata 8 to unlock most of these). Montagemaschine MKIIIngredients:2x Elektromotor2x Relaischaltkreis2x Montagemaschines have double the productivity of MontagemaschineIngredients:2x Eisenrahmen2x Greifarms meaning overall you produce four times as many items as you would by hand so you will want to switch as many MontagemaschineIngredients:2x Eisenrahmen2x Greifarms over as possible.
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| 6.2 content_copy |
These machines will come with a huge power spike for your grid but luckily the Kurbelgenerator MKIIIngredients:2x Relaischaltkreis4x Elektromotor8x Kurbelgenerator uses the exact same amount of torque as the KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponenten.This means you can just replace each KurbelgeneratorIngredients:4x Elektrische Bauteile8x Kupferkomponenten and your power network will grow enough to support your new high powered machinery.The StapelgreifarmIngredients:4x Elektromotor8x Schneller Greifarms will be a very big upgrade allowing you to keep up with the increased production. Filternder StapelgreifarmNo Ingredientss are very useful if you have a high throughput in your elevator or for Drescher MKIIIngredients:2x Elektromotor2x Relaischaltkreis4x Drescher which you unlock at Strata 11.
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| 6.3 content_copy |
Most of the MKII-Machines are unlocked in Strata 8 - The Research Facility. Therefore don't stop creating Excavator-Bits and unlocking new Stratas. If you're getting stuck entering the Research-Facility Door RD-3215Requirement:1x Vorbedingung: Paladin öffnet die Tür und sendet ein Signal nachdem sein Würfel aufgesammelt wurde. you should follow the Main-Story to unlock Paladin inside the Excalibur, he will open the Research-Door for you. Also keep in mind to have a look for the Bohrkopf IVIngredients:1x Bohrkopf III2x Akkumulator12x Atlantum-Barren which is also present inside the Excalibur.
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Akkumulator-LadungNo Ingredients 15x
Fortschrittlicher SchaltkreisIngredients:
Kühlsystem
Prozessoreinheit
Atlantum-Barren
Förderband MKIIIIngredients:
Elektromotor
Atlantum-Barren
Förderband MKII
Akkumulator-LadungNo Ingredients 5x
Montagemaschine MKIIIngredients:
Elektromotor
Relaischaltkreis
Montagemaschine 10x
RelaischaltkreisIngredients:
Fortschrittlicher Schaltkreis
Bohrkopf IIIngredients:
Bohrkopf I
Rahmen aus Pflanzenmaterial
Erzförderer / 80x
Bohrkopf IIIIngredients:
Bohrkopf II
Montagemaschine
Kühlsystem / 8x
Bohrkopf IVIngredients:
Bohrkopf III
Akkumulator
Atlantum-Barren
Bohrkopf IIIngredients:
Bohrkopf I
Rahmen aus Pflanzenmaterial
Erzförderer / 200x
Bohrkopf IIIIngredients:
Bohrkopf II
Montagemaschine
Kühlsystem / 20x
Bohrkopf IVIngredients:
Bohrkopf III
Akkumulator
Atlantum-Barren
Bohrkopf IIIngredients:
Bohrkopf I
Rahmen aus Pflanzenmaterial
Erzförderer / 280x
Bohrkopf IIIIngredients:
Bohrkopf II
Montagemaschine
Kühlsystem / 28x
Bohrkopf IVIngredients:
Bohrkopf III
Akkumulator
Atlantum-Barren
Bohrkopf VIngredients:
Bohrkopf IV
Drescher MKII
Stahlrahmen
| 7.1 content_copy |
After solving the power spike, you should return to focusing on the elevator (which you will have been doing anyway to unlock some of the Mk II components). Ensure you upgrade your drill bit production as soon as possible to the latest tiers as the requirements will start forcing you to only use those higher tiers. |
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| 7.2 content_copy |
Eventually you will reach Strata 11 and oops - you can't dig any further up. Follow the quest-line and make sure you unlock/automate Bohrkopf VIngredients:1x Bohrkopf IV4x Drescher MKII20x Stahlrahmen as soon as you unlock them.You should also now complete the TAP wire quest-line if you haven't done so already. |
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| 7.3 content_copy |
Once you complete the Victor- and Tap-Wire-objectives and use the Bohrkopf VIngredients:1x Bohrkopf IV4x Drescher MKII20x Stahlrahmens to dig up, you will be in the new biome - Production Terminal Sierra!
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GetriebeIngredients:
Mechanische Bauteile
WasserradIngredients:
Zitterdornextrakt
Eisenrahmen
Mechanische Bauteile
KohlenstoffrahmenIngredients:
Stahlrahmen
Kohlepulver-Ziegel
Kupferrahmen
GlasIngredients:
Sand
Bohrkopf VIngredients:
Bohrkopf IV
Drescher MKII
Stahlrahmen / 24x
Bohrkopf VIIngredients:
Bohrkopf V
Antrieb
Kohlenstoffrahmen
SensorblockIngredients:
Relaischaltkreis
Kohlenstoffrahmen
Glas 5x
Schmelzofen MKIIIIngredients:
Schmelzofen MKII
Keramikfliesen
Sensorblock
ZerkleinererIngredients:
Antrieb
Drescher MKII
Sensorblock 200x
SchrotterzIngredients:
Komprimiertes Schrotterz
Bohrkopf VIngredients:
Bohrkopf IV
Drescher MKII
Stahlrahmen / 24x
Bohrkopf VIIngredients:
Bohrkopf V
Antrieb
Kohlenstoffrahmen
Komprimiertes SchrotterzNo Ingredients 50x
Sesamite-PulverIngredients:
Sesamite-Pulver
Zündrebenextrakt
GolderzIngredients:
Zitterdornextrakt
Schrotterz
Pflanzer MKIINo Ingredients
Bohrkopf VIIngredients:
Bohrkopf V
Antrieb
Kohlenstoffrahmen
Gold-BarrenIngredients:
Golderz
Sesamite-BarrenIngredients:
Sesamit-Kristall
Gold-BarrenIngredients:
Golderz
Sesamite-BarrenIngredients:
Sesamit-Kristall
Spektraler Würfel (Farblos)Ingredients:
Sesamite-Barren
Verstärkter Eisen-Rahmen
Kohlenstoffrahmen
Kalzit-RückbauIngredients:
Bohrkopf VI
Sesamite-Barren
Sensorblock
| 11.1 content_copy |
To reach Strata 16 you need the final tier of Kalzit-RückbauIngredients:1x Bohrkopf VI20x Sesamite-Barren32x Sensorblock, located in Strata 15,but hey - you've done it so far, that shouldn't be a problem. Just relax and let your factory do the rest. |
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| 11.2 content_copy |
These are the key loops you will need to progress through all Sierra Stratas and into the endgame. Eventually, you will unlock core clustering. Every unused Golderz-GewinnungIngredients:10x Gold-Barren10x Sesamite-Barren12x Zerkleinerstärke+ placed in the KernplatziererIngredients:10x Mechanische Bauteile20x Eisenrahmen50x Elektrische Bauteile will contribute towards 1 core cluster and each core cluster provides an (additive) percentage boost to your production.The rest I will leave to you to figure out and enjoy uncovering the final in game story! |